-- card: 10917 from stack: in -- bmap block id: 0 -- flags: 0000 -- background id: 2619 -- name: VISUAL EFFECTS and SOUND -- part 1 (field) -- low flags: 01 -- high flags: 0001 -- rect: left=37 top=42 right=91 bottom=475 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 3 -- text size: 12 -- style flags: 8448 -- line height: 16 -- part name: -- part contents for card part 1 ----- text ----- Commands and Structures to Avoid VISUAL EFFECTS and SOUNDS -- part contents for background part 2 ----- text ----- Neither the visual effect command nor the play command is supported by HyperDA. Normally, this does not cause a problem since visual and sound effects are “ruffles and flourishes” that do not directly contribute to stack content. However, if you rely on these effects to assist the user through the knowledge in your stack or to pace the presentation of the information in it, you should consider other strategies.